I think that deep down, I've always preferred the air units of StarCraft and its sequel to their grounded counterparts. What can I say? Mutalisks are just that freakin' cool—to say nothing of the awesome aircraft fielded by the inferior armies of the Protoss and Terrans. The Phoenix can shoot while moving! The Viking turns into a walker-mech of doom! The Medivac can heal not only your dudes, but allied biological dudes as well! Don't even get me started on the Carrier and the Brood Lord. Ology posts are bound by federal law to never exceed a certain quantity of awesomeness. That rule has been in place since the Gammerman Incident of 2010.
Anyway, air units. They are beyond cool. So much so that every so often, I find myself saying, "You know what? I think StarCraft II would be better off without those annoying ground units. Heck, StarCraft II would be better off without that annoying ground." Thankfully, somebody with much better map-making skills than yours truly agrees with me. Thus, the custom map known as Star Battle was born.
In Star Battle, two teams of six engage in epic outer-space dogfights, with each player in control of his or her own ship. Tiny fighters spawn from each team's baseship, and support vessels extend the utility of each team's base. Destroying the fighters for cash and the support vessels for tactical value is a key aspect of gameplay—in this sense, the map feels a little DotA-esque. There are four available classes of ship, and each can be upgraded for increased firepower, defense, speed, or energy. This means that an eager pilot can join the war effort at the helm of a craft that truly expresses his or her playstyle.
To win a game of Star Battle, a team can either destroy the enemy team's baseship, or kill off all players on the opposing team. Be careful out there, space cadets: There is no respawn in Star Battle.
I'm sharing this hefty tutorial video below to acquaint you with the finer points of Star Battle strategy—these team games often have a pretty steep learning curve. Realistically, though, you should probably be able to survive by sticking with your teammates, playing cautiously, and spouting the occasional StarFox 64 quote at important moments. Now, here's the video; I gotta get out of here. I'm monkey food if I don't leave.
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